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https://github.com/HaniSoftwares/OpenCross

The OpenCross Engine for GameMaker is a powerful and versatile tool designed to enable game developers to create captivating and engaging real-time strategy games with ease. Whether you're a seasoned developer or just starting, this engine provides a comprehensive set of features and tools to bring your RTS game vision to life.

Key Features:

Map Editor:

  • Intuitive map creation tools with a grid-based interface.
  • Import custom tilesets and terrain textures.
  • Create complex landscapes, including mountains, forests, rivers, and more.

Unit Management:

  • Easily define and customize units with attributes like health, damage, speed, and more.
  • Implement pathfinding algorithms for units to navigate the game world.
  • Group selection and command queues for controlling multiple units.

Resource Management:

  • Develop resource gathering and management systems for your game.
  • Gather resources such as wood, gold, or minerals from designated resource nodes.
  • Create resource drop-off points and storage facilities.

AI Systems:

  • Build advanced AI for computer-controlled opponents.
  • Adaptive AI that adjusts its strategy based on player actions..

User Interface:

  • Customizable UI components for game menus, minimaps, and HUDs.
  • Provide tooltips and information displays for units, buildings, and resources.
  • Create intuitive and responsive user interfaces for smooth gameplay.

Scripting and Extensibility:

  • Full support for GameMaker Language (GML) scripting.
  • Extend and modify the engine's functionality to suit your game's specific needs.
  • Access a library of pre-built functions and scripts for common RTS game features.

Graphics and Animation:

  • 2D sprite-based graphics with support for animations and effects.
  • Implement dynamic lighting and particle systems.
  • Utilize shaders and special effects to enhance visual appeal.

Sound and Music Integration:

  • Integrate sound effects and background music into your game.
  • Create immersive audio experiences with spatial audio support.
  • Trigger audio events based on in-game actions.

Documentation and Community:

  • Extensive documentation and tutorials to help you get started.
  • Active online community for sharing ideas, troubleshooting, and collaboration.
  • Regular updates and support from the development team.

Cross-Platform Deployment:

  • Export your RTS game to multiple platforms, including Windows, macOS, Android, and iOS.
  • Optimize performance and controls for various devices.

The OpenCross for GameMaker empowers developers to create compelling and challenging RTS games with all the essential tools and features at their disposal. Whether you're building a classic medieval war simulation or a futuristic sci-fi strategy game, this engine provides the foundation for your creative vision. Start crafting your epic battles and strategic conquests today!

Note : Assets Made By Reiner “Tiles” Prokein

License

**HaniSoftwares Public License (HSPL) - Version 1.0**

**Preamble:**

The HaniSoftwares Public License (HSPL) is a permissive open-source software license, designed to encourage the use, modification, and distribution of software developed by HaniSoftwares. The goal of this license is to strike a balance between providing freedom for users and ensuring that credit is given to the original developers.

**Terms and Conditions:**

1. **Attribution Requirement:**

   - Users of the software are required to give appropriate credit to HaniSoftwares, the original developers, in any documentation, advertising material, or other forms of attribution that accompany the redistributed or modified software.

2. **Inclusion of License:**

   - When redistributing or making modifications to the software, the user must include a verbatim copy of this license (HSPL) with the redistributed or modified software. This ensures that recipients are aware of the terms and conditions under which they are granted the right to use, modify, and distribute the software.

3. **Share Alike (Source Code):**

   - If a user chooses to distribute the modified software in source code format, they must do so under the same HaniSoftwares Public License (HSPL) terms and conditions. This ensures that any derivative work or modification retains the same level of openness and permissiveness as the original software.

**Disclaimer:**

THIS SOFTWARE IS PROVIDED BY HANISOFTWARES "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT SHALL HANISOFTWARES BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

**End of Terms and Conditions**

This license is based on the principles of the BSD 3-Clause License but includes specific conditions outlined by HaniSoftwares. It is intended to promote the use and dissemination of software while requiring users to acknowledge and respect the original work and share derivative works under similar terms.

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Get this asset pack and 178 more for $0.00 USD
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OpenCross.zip 16 MB

Comments

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(+1)

Just FYI, I'm getting compile errors when trying to run this. It looks like the audio files weren't included correctly, perhaps?

sorry about that,  but you need to use gamemaker 2.2 . The newer version of gm or not supported